Week 13 Recap

Written recap coming soon.

Week 12 Recap

The trail led somewhere darker than expected.

Group 1 began by investigating whispers of a dangerous new drug spreading through the area—Vision. What they found hinted at something far more sinister than simple vice… something unnatural, something otherworldly.

Their search then turned toward the residence of a recently deceased doctor—a place the locals feared. Stories spoke of bodies that moved, of things that should have stayed dead… but didn’t.

The house did not disappoint.

Inside, the air was thick with unease. Every creak of wood, every shadow in the corner, felt alive. As they searched deeper, the group uncovered a hidden door in the basement, leading into a space never meant to be found.

Beyond it, reality began to bend.

The party was set upon by strange apparitions—ghost-like entities that flickered between existence and something far worse. They fought not like undead, but like fragments of something broken… echoes of a reality that didn’t quite line up.

The battle was disorienting. Unnatural.

And then… it got worse.

From somewhere deeper in the hidden chamber, a voice echoed out—calm, familiar, and completely impossible.

The doctor.

Calling out…
For Brail.

“For your appointment…”

Week 11 Recap

Written recap coming soon.

Week 10 Recap

Written recap coming soon.

Week 9 Recap

Group 2 awoke to grim news—Cinder had been bitten by a werewolf, and the curse was already beginning to take hold. The danger was immediate and terrifying. If they could not find a way to stop it, he would soon be lost to the beast.

Ordinary healing was no use.

Realizing they needed something older, stranger, and far more dangerous, the party set out in search of Morwen, the Woman of the Woods—a figure whispered of in fear, half legend and half warning.

They found her.

Morwen proved every bit as unsettling as the stories claimed: ancient, knowing, and wrapped in the kind of power that makes even brave souls tread carefully. She offered the group a bargain. If they wished for her aid in saving Cinder, they would first need to perform a task for her—to seek out the heart that had awakened deep in the wilds.

But Morwen gave them more than a quest.

In her cryptic way, she hinted that the group was caught in something unnatural—a strange time paradox, as though their path was brushing against another thread of fate entirely. Though her meaning was unclear, her warning lingered heavily over the party as they departed.

Following her guidance, the group ventured to the place where the awakened heart lay hidden. There, amid twisted roots and ancient power, they were confronted by a terrible protector: the Root Guardian, a brutal force of nature warped into something violent and unyielding.

The battle was hard-fought.

Branches lashed. Roots tore at the earth. The guardian fought as though the land itself refused to surrender its prize. But the party endured, and in the end, the creature fell.

With the guardian defeated, the heroes claimed the Heart.

Now they must return to Morwen and discover whether the bargain will truly save Cinder…
and what price may still remain unpaid.

Week 8 Recap

Written recap coming soon.

Week 7 Recap

Written recap coming soon.

Week 6 Recap

Suspicion finally paid off.

Group 1 chose to follow Jivik the Tabaxi into the woods, trusting their instincts over his honeyed words. Under the dim canopy of Bramblewood, they discovered the truth: Jivik was meeting in secret with a thrall handler, a shadowed figure directing corrupted servants of something darker still.

Before the handler could fully react, Lucian loosed an incredible shot, striking true and throwing the meeting into chaos. The handler fled into the trees, abandoning his thralls to buy his escape.

Steel rang. Magic flared.
The thralls fell one by one beneath the party’s assault.

But when the dust settled, the true conflict began.

Blixx argued for Jivik’s death—no mercy for one who consorts with darkness.
Brail stood firm in opposition—justice over vengeance, redemption over execution.

The debate stretched long and heated beneath the forest’s watchful silence. Accusations flew. Motives were questioned. Lines were drawn.

In the end, Brail’s mercy prevailed.

The Tabaxi lived.

As night deepened, the party pressed onward to a place spoken of in whispers—the desecrated sanctuary of the forest spirits, once a sacred grove where nature’s magic flowed freely.

They found it twisted.

Vines blackened with rot.
Totems shattered.
The air thick with corruption.

From the thorn-choked heart of the grove rose a Briar Horror, a monstrous embodiment of the forest’s pain. The battle was savage and desperate, branches lashing and thorns tearing at flesh. But the party stood their ground.

They brought the Horror down.

When it fell, the grove seemed to exhale.

The party cleansed what they could, righted what they were able, and left the sanctuary quieter than they found it—though not yet fully healed.

The thrall handler still lives.
The Tabaxi’s loyalties remain uncertain.
And something deeper stirs in the woods.

Week 5 Recap

Dornhollow did not wake peacefully.

When morning came, Creed would not.

He lay feverish and unresponsive, caught in a sleep that would not break. Panic stirred in the inn as the group scrambled for answers. It was Therren Mossroot, the eccentric gnome herbalist, who arrived with spores glowing faintly along his sleeves. He examined Creed carefully, muttering to his mushrooms as much as to the party. Whatever plagued Creed, it was not natural—and Therren set to work trying to stabilize him.

But the forest would not wait.

With the blacksmith’s daughter still missing, the group pressed forward. A local elf named Tavren volunteered to accompany them. Calm. Capable. A little too observant. He offered his help without hesitation, claiming the village needed strong blades in desperate times.

Into the Woods

On the trail toward the cave, the party encountered a wary figure watching from the trees—a hardened woman named Yara.

She revealed herself to be a former ranger of the watchtower, one who had vanished nearly a year ago. Her memory of what happened was fractured, fogged by something she could not—or would not—fully recall. Suspicion lingered in her eyes, but so did a fierce loyalty to Dornhollow.

After tense introductions, she agreed to guide them toward the caves.

The Cave Battle

The forest gave way to stone and shadow.

Inside the cave, the group faced a nightmare of twisted fur and bone—a mutated wolf creature, larger and more corrupted than the prowling beasts they had seen before. Its form was wrong, as though something had reshaped it from within.

It did not fight alone.

Wolves lunged from the dark, snapping and tearing, forcing the group into a desperate melee within the cramped cavern. Claws raked. Steel answered. Magic flared against stone.

Through grit and coordination, the party brought the creature down.

And deeper within the cave—they found her.

The blacksmith’s daughter, alive but shaken.

Week 4 Recap

Group 1 made a decisive call: if Dornhollow was going to survive what stalked the night, they would need silver—and that meant the mines.

The party set out at first light and, after some effort (and a fair amount of drink), convinced a drunken dwarf to guide them into the caverns. Fear clung to him every step of the way, but Elloran sealed the deal with a grim promise: if Brail were to die, his hammer would be claimed and honored. Reluctantly, the dwarf led them inside.

What awaited them beneath the earth was vile.

The first assault came from blood mites—swarming, burrowing horrors that crawled and skittered through flesh and stone alike. Just as the group began to regain their footing, they were confronted by something far worse: a blood ghoul, accompanied by thralls, its presence choking the air with rot and hunger.

The fight was brutal.

Blows landed. Blood spilled.
At one point, Elloran nearly fell, hovering on the edge between life and death as the battle reached its peak. The group refused to let him be taken. They rallied, dragged him back from the brink, and—through sheer grit—brought the blood ghoul down.

Once the cavern fell silent, the party burned every body, refusing to leave anything behind that could rise again.

Deeper within the mine, their risk paid off. The group uncovered fourteen silver bars, enough to change the tide of what was coming. With the silver in hand, they returned toward Dornhollow, ready to begin forging weapons capable of standing against the horrors creeping out of the dark.

The cost was high.
The danger is growing.
But now… they have silver.

Week 3 Recap

Group 2 pushed deeper into the mystery of Dornhollow and made their way to the watchtower, only to discover it was infested with wolves. The fight was brutal and chaotic, but as the bodies fell, something more troubling emerged—signs that someone else had been there before them, watching, preparing, or perhaps testing the tower long before the party arrived.

In the aftermath of the battle, a far more dangerous truth came to light.

Lucian—one of their own—was revealed to be a werewolf.

The revelation shook the group. Trust, already fragile, cracked further as questions of control, secrecy, and danger hung thick in the air. With more questions than answers, the party withdrew back to Dornhollow, hoping the town itself might offer clarity.

Threads in Dornhollow

Once back in the village, the group split to follow different leads.

Lucian and Nym sought out the dwarven blacksmith, a grieving father whose daughter had recently been kidnapped. Moved by his desperation—and perhaps driven by his own sense of guilt or duty—Nym agreed to leave immediately and help search for her, departing the village with the blacksmith without informing the rest of the party.

Meanwhile, Cinder paid a visit to Therren Mossroot, an eccentric gnome mushroom herbalist. Therren took an immediate—and very enthusiastic—interest in Cinder, finding him quite attractive, much to the amusement (or discomfort) of onlookers. Their conversation hinted at deeper knowledge of the forest, corruption, and strange forces at work beneath the soil.

Fractures and Fallout

The group eventually reconvened at The Fern and the Flame, where tensions finally boiled over. Lucian informed Fig that Nym had gone off on his own with the blacksmith.

Fig did not take this well.

Frustrated, angry, and unwilling to let the group splinter further, Fig gathered everyone except Lucian and set out after Nym, racing the fading daylight.

They found him just before dark, already deep into the forest with the blacksmith. After a heated exchange and mounting concern over what stalks the woods at night, the group convinced them both to return to Dornhollow—for now.

Week 2 Recap

The second group’s journey began in fragments, with uneasy meetings along the forest road leading toward Dornhollow.

Nym and Fig were the first to cross paths with Cinder, whose fixation on fire immediately set them on edge. Though he spoke with conviction and intensity, there was something unsettling in the way flames dominated his thoughts—something that made trust difficult from the outset.

Elsewhere on the trail, Lucian and Creed encountered one another. Any hope of easy camaraderie vanished almost instantly. Words were exchanged, eyes narrowed, and an unspoken rivalry took shape. Whatever similarities they shared were buried beneath instinctive distrust.

Roughly half a day outside Dornhollow, the scattered travelers finally converged. Despite lingering suspicion, practicality won out, and the group agreed to continue together into the village—strength in numbers, if nothing else.

Night in Dornhollow

Upon arrival, the group found shelter at The Fern and the Flame. It quickly became clear that nightfall was dangerous, and the innkeepers strongly advised staying indoors after dark. Heeding the warning, four of the five took rooms for the night.

Lucian did not.

Instead, he remained outside, choosing vigilance over comfort. As darkness settled over Dornhollow, his caution proved well-founded. From the edges of torchlight and between the buildings, wolf-like creatures prowled the village—silent, watchful, and unmistakably predatory.

From above, Nym spotted Lucian outside and feared he was about to be attacked. Acting on instinct rather than reason, Nym attempted to climb down from a third-story window to reach him—only to lose footing and fall hard to the ground below.

Regrouping and Uncertainty

The noise drew attention, and the group hastily regrouped inside the inn, shaken but alive. With the reality of Dornhollow’s danger now undeniable, they spent the remainder of the night debating their next move.

Come morning, they would have to choose:

  • Investigate the threats circling the village

  • Seek answers within Dornhollow itself

  • Or strike out into the surrounding wilds in search of the source of the danger

Whatever they decide, one truth is already clear—Dornhollow does not sleep safely, and something hungry watches from the dark.

Week 1 Recap

The group first came together on the lonely woodland road leading toward Dornhollow, their alliance forged not through trust—but necessity. Tension set in immediately when the twin Loxodon were discovered transporting a dead body they had recovered along the roadside. Though their explanation was honest, the sight of the corpse cast a long shadow over the group, planting seeds of unease and suspicion among the others.

Despite the discomfort, the party pressed on and reached Dornhollow by nightfall—a small settlement pressed hard against the encroaching forest. With darkness closing in, they sought shelter at the village’s only inn: The Fern and the Flame.

Inside, they were greeted by the inn’s imposing proprietors, Tobin and Brianna, two towering firbolgs whose size contrasted sharply with their calm, grounded demeanor. Their presence lent the inn an air of quiet safety—though even here, the sense of something being off in Dornhollow lingered.

Over food and firelight, the party encountered several notable figures:

  • Rothalar, a solitary elven hunter, sharp-eyed and dangerous in demeanor. He watched the party carefully, asked few questions, and ultimately chose to join them—though his motives remained his own.

  • Barage, a gruff dwarven miner, who spoke in hushed tones of the local mines, insisting they were haunted and warning that something had driven the miners away.

  • A quick-tongued Tabaxi merchant who peddled charms and trinkets of questionable origin. One such charm was sold to Ellorian, who immediately distrusted it—unsure whether it was protection, a curse, or something meant to be tracked.

As the night wore on, fragments of fear and rumor wove together: abandoned posts, missing villagers, and the ever-present sense that Dornhollow was being watched.

Morning – The Watchtower

At first light, the party turned their attention to the watchtower overlooking the settlement—a structure long neglected and rumored to be unsafe. What they found there confirmed the village’s worst fears.

The tower was not abandoned.

It was infested with thralls.

Whatever darkness had been creeping through Dornhollow had already taken root, and the watchtower—once meant to protect the village—had become a nest for something far worse.